|
NAME |
SCHOOL |
COMPs |
CAST |
RANGE |
TARGET |
DURATION |
SAVE |
DC |
SR |
Source |
| o |
Mass Aid |
Enchantment |
V, S, DF |
1 standard |
Close (65 ft.) |
One or more creaturs, no two o |
16 minutes |
|
|
|
splcmp - p.8 |
| Allies gain +1 on attack rolls, +1 against fear, 1d8+15 temporary hp. |
| o |
Air Breathing |
Transmutation |
S, M/DF |
1 standard |
Touch |
Living creatures touched |
32 hours; see text |
Will nega |
22 |
Yes |
splcmp - p.8 |
| Subjects can breathe air freely. |
| o |
Mass Align Weapon |
Transmutation |
V, S, DF |
1 standard |
Close (65 ft.) |
8 weapons, no more than 30 fee |
16 minutes |
|
|
|
splcmp - p.9 |
| Allies' weapons become good, evil, lawful, or chaotic. |
| o |
Anarchic Storm |
Conjuration |
V, S, M, |
1 standard |
|
Cylinder 20 |
16 rounds [D] |
None |
|
No |
splcmp - p.11 |
| Chaotic-aligned rain falls in 20-ft. radius. |
| o |
Animate Dead |
Necromancy |
V, S, M |
1 standard |
Touch |
One or more corpses touched |
Instantaneous |
None |
|
No |
PFCR - p.241 |
| Turns corpses into undead skeletons or zombies that obey your spoken commands. |
| o |
Antidragon Aura |
Abjuration |
V, S, M, |
1 standard |
Close (65 ft.) |
|
16 minutes |
Will nega |
22 |
Yes |
splcmp - p.14 |
| Allies gain bonus to AC and saves against dragons. |
| o |
Attune Form |
Transmutation |
V, S, M/D |
1 standard |
Touch |
One creature/3 levels |
24 hours |
None |
|
No |
splcmp - p.17 |
| Grant creature temporary protection against overtly damaging planar traits. |
| o |
Awaken Sin |
Enchantment |
V, S, DF |
1 standard |
Touch |
One evil creature with Intelli |
Instantaneous |
Will nega |
24 |
Yes |
splcmp - p.21 |
| Subject faces its sins, takes 10d6 nonlethal damage |
| o |
Axiomatic Storm |
Conjuration |
V, S, M, |
1 standard |
|
Cylinder 20 |
16 rounds [D] |
None |
|
No |
splcmp - p.22 |
| Lawful-aligned rain falls in 20-ft. radius. |
| o |
Bestow Curse |
Necromancy |
V, S |
1 standard |
Touch |
Creature touched |
Permanent |
Will nega |
24 |
Yes |
PFCR - p.247 |
| You place a curse on the subject. |
| o |
Blade of Pain and Fear |
Evocation |
V, S, DF |
1 standard |
0 ft. |
|
16 rounds [D] |
Will part |
22 |
Yes |
splcmp - p.30 |
| Creates blade of gnashing teeth. |
| o |
Blessed Aim |
Divination |
V, S |
1 standard |
60 ft. |
60-ft. spread, centered on you |
Concentration |
Will nega |
22 |
No |
cmpdvn - p.154 |
| +2 bonus for allies' ranged attacks. |
| o |
Blindness/Deafness |
Necromancy |
V |
1 standard |
Medium (260 ft.) |
One living creature |
Permanent [D] |
Fortitude |
24 |
Yes |
PFCR - p.250 |
| You call upon the powers of unlife to render the subject blinded or deafened, as you choose. |
| o |
Blindsight |
Transmutation |
V, S |
1 standard |
Touch |
Creature touched |
16 minutes |
Will nega |
22 |
Yes |
splcmp - p.32 |
| Subject gains blindsight 30 ft. for 16 minutes. |
| o |
Briar Web |
Transmutation |
V, S, DF |
1 standard |
Medium (260 ft.) |
Plants in a 20-ft.-radius spre |
16 minutes |
Reflex ne |
22 |
No |
cmpdvn - p.156 |
| Area entangles creatures and thorns deal 2d6 damage. |
| o |
Chain of Eyes |
Divination |
V, S |
1 standard |
Touch |
Living creature touched |
16 hours |
Will nega |
22 |
Yes |
cmpdvn - p.158 |
| You send magical sensor to infiltrate an area. |
| o |
Channeled Divine Shield |
Abjuration |
V, S |
See text |
Personal |
You |
16 rounds |
No |
|
No |
phb2 - p.106 |
| Gain damage reduction with amount depending on casting time |
| o |
Checkmate's Light |
Evocation |
V, S, DF |
1 standard |
Touch |
Melee weapon touched |
16 rounds [D] |
None |
|
No |
splcmp - p.46 |
| Your weapon becomes a +1 axiomatic weapon and bolsters the morale of allies. |
| o |
Circle Dance |
Divination |
V, S |
1 minute |
Personal |
You |
Instantaneous |
|
|
|
splcmp - p.46 |
| Indicates direction to known individual. |
| o |
Cloak of Bravery |
Abjuration |
V, S |
1 standard |
60 ft. |
60-ft.-radius emanation center |
160 minutes |
Will nega |
22 |
Yes |
splcmp - p.47 |
| You and your allies gain a bonus on saves against fear. |
| o |
Clutch of Orcus |
Necromancy |
V, S |
1 standard |
Medium (260 ft.) |
One humanoid |
Concentration, up to 16 r |
Fortitude |
24 |
Yes |
splcmp - p.49 |
| Deals 1d12 damage/round and paralyzes foe. |
| o |
Contagion |
Necromancy |
V, S |
1 standard |
Touch |
Living creature touched |
Instantaneous |
Fortitude |
24 |
Yes |
PFCR - p.259 |
| The subject contracts a disease. |
| o |
Continual Flame |
Evocation |
V, S, M |
1 standard |
Touch |
Object touched |
Permanent |
None |
|
No |
PFCR - p.260 |
| A flame, equivalent in brightness to a torch, springs forth from an object that you touch. |
| o |
Mass Conviction |
Abjuration |
|
|
Medium (260 ft.) |
20-ft radius spread |
|
|
|
|
splcmp - p.52 |
| Allies gain +4 moral bonus to all saves. |
| o |
Corona of Cold |
Evocation |
V, S, DF |
1 standard |
10 ft. |
10-ft.-radius emanation center |
16 rounds [D] |
Fortitude |
22 |
Yes |
splcmp - p.52 |
| Aura of cold protects you, damages others. |
| o |
Create Food and Water |
Conjuration |
V, S |
10 minutes |
Close (65 ft.) |
Food and water to sustain 48 h |
24 hours; see text |
None |
|
No |
PFCR - p.261 |
| The food that this spell creates is simple fare of your choice--highly nourishing, if rather bland. |
| o |
Crown of Might |
Transmutation |
V, S, F |
1 standard |
Touch |
Creature touched |
16 hours |
Will (har |
22 |
Yes |
phb2 - p.108 |
| Crown grants +2 enhancement bonus to Strength |
| o |
Crown of Protection |
Transmutation |
V, S, F |
1 standard |
Touch |
Creature touched |
16 hours |
Will (har |
22 |
Yes |
phb2 - p.108 |
| Crown grants +1 deflection to AC and +1 resistance bonus to all saves |
| o |
Crown of the Grave |
Necromancy |
V, S, M, |
1 standard |
Touch |
Creature touched |
16 hours |
Will (har |
24 |
Yes |
phb2 - p.107 |
| Crown grants command undead once per minute |
| o |
Cure Serious Wounds |
Conjuration |
V, S |
1 standard |
Close (65 ft.) |
Creature touched |
Instantaneous |
Will half |
22 |
Yes |
PFCR - p.263 |
| When laying your hand upon a living creature, you channel positive energy that cures 3d8+15 points of damage. |
| o |
Darkfire |
Evocation |
V, S |
1 standard |
0 ft. |
Flame in your palm |
16 rounds [D] |
None |
|
Yes |
splcmp - p.59 |
| Dark flames deal 8d6 damage, melee touch attack or ranged touch attack up to 120 feet, allows multiple attacks if BAB high enough |
| o |
Daylight |
Evocation |
V, S |
1 standard |
Touch |
Object touched |
160 minutes [D] |
None |
|
No |
PFCR - p.264 |
| You touch an object when you cast this spell, causing the object to shed bright light in a 60-foot radius. |
| o |
Deeper Darkness |
Evocation |
V, M/DF |
1 standard |
Touch |
160 minutes [D] |
16 minutes [D] |
None |
|
No |
PFCR - p.265 |
| This spell functions as darkness, except that objects radiate darkness in a 60-foot radius and the light level is lowered by two steps. |
| o |
Demon Dirge |
Transmutation |
V, S, DF |
1 standard |
Close (65 ft.) |
Living creatures |
1d6 rounds; see text |
None or F |
22 |
Yes |
splcmp - p.63 |
| Demons are stunned and take 4d6 damage/round for 1d6 rounds. |
| o |
Detect Thoughts * |
Divination |
V, S, F/D |
1 standard |
60 ft. |
Cone-shaped emanation |
Concentration, up to 16 m |
Will nega |
22 |
No |
PFCR - p.268 |
| You detect surface thoughts. |
| o |
Devil Blight |
Transmutation |
V, S, DF |
1 standard |
Close (65 ft.) |
Living creature |
1d6 rounds |
None or F |
22 |
Yes |
splcmp - p.64 |
| Damage and stun baatezu; damage other lawful and evil creatures. |
| o |
Dispel Magic |
Abjuration |
V, S |
1 standard |
Medium (260 ft.) |
One spellcaster, creature, or |
Instantaneous |
None |
|
No |
PFCR - p.272 |
| You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to temporarily suppress the magical abilities of a magic item, or to counter another spellcaster's spell. |
| o |
Downdraft |
Evocation |
V, S, M |
1 standard |
Long (1040 ft.) |
Cylinder [20ft. radius, 100 ft. high] |
Instantaneous |
Reflex pa |
22 |
|
splcmp - p.72 |
| Flying creatures knocked down. |
| o |
Energized Shield |
Abjuration |
|
|
|
|
|
|
|
|
splcmp - p.79 |
| Shield provides user resistance 10, shield bash deals +2d6 damage. |
| o |
Favorable Sacrifice |
Abjuration |
V, S, M |
1 standard |
Touch |
Creature touched |
16 hours |
Will nega |
22 |
Yes |
splcmp - p.89 |
| Subject gains better protection the more gems you sacrifice. |
| o |
Fell the Greatest Foe |
Transmutation |
V, S, M |
1 standard |
Touch |
Creature touched |
16 rounds |
Fortitude |
22 |
Yes |
splcmp - p.90 |
| Deal extra damage to creatures larger than you. |
| o |
Flame of Faith |
Evocation |
V, S, M |
1 standard |
Touch |
Nonmagical weapon touched |
16 rounds |
None |
|
No |
cmpdvn - p.166 |
| Gives weapon the flaming burst quality. |
| o |
Fly * |
Transmutation |
V, S, F |
1 standard |
Touch |
Creature touched |
16 minutes |
Will nega |
22 |
Yes |
PFCR - p.284 |
| The subject can fly at a speed of 60 feet [or 40 feet if it wears medium or heavy armor, or if it carries a medium or heavy load]. |
| o |
Gentle Repose |
Necromancy |
V, S, M/D |
1 standard |
Touch |
Corpse touched |
16 days |
Will nega |
24 |
Yes |
PFCR - p.289 |
| You preserve the remains of a dead creature so that they do not decay. |
| o |
Ghost Touch Weapon |
Transmutation |
V, S |
1 standard |
Close (65 ft.) |
One weapon or fifty projectiles [all of which must be in contact with each other at the time of casting] |
16 minutes |
Will nega |
22 |
Yes |
splcmp - p.102 |
| Weapon works normally against incorporeal creatures. |
| o |
Girallon's Blessing |
Transmutation |
V, S, M |
1 standard |
Touch |
Creature touched |
160 minutes |
Fortitude |
22 |
Yes |
splcmp - p.106 |
| Subject gains one additional pair of arms. |
| o |
Glyph of Warding |
Abjuration |
V, S, M |
10 minutes |
Touch |
Object touched or up to 80 sq. |
Permanent until discharge |
See text |
22 |
No ( |
PFCR - p.290 |
| This powerful inscription harms those who enter, pass, or open the warded area or object. |
| o |
Grace |
Transmutation |
V |
1 swift act |
Personal |
You |
16 rounds |
|
|
|
splcmp - p.107 |
| Silvery light grants +2 Dexterity, +10 feet to land speed, melee attacks treated as good; take 20 to Hide checks. |
| o |
Hamatula Barbs |
Transmutation |
V, S, M |
1 standard |
Touch |
Creature touched |
160 minutes |
Fortitude |
22 |
Yes |
splcmp - p.109 |
| Subjects grow barbs, which damage foes that attack subject in melee. |
| o |
Helping Hand |
Evocation |
V, S, DF |
1 standard |
5 miles |
Ghostly hand |
16 hours |
None |
|
No |
PFCR - p.295 |
| You create the ghostly image of a hand, which you can send to find a creature within 5 miles. |
| o |
Hesitate |
Enchantment |
V, S |
1 immediate |
Close (65 ft.) |
1 Creature |
16 rounds |
Will |
24 |
Yes |
phb2 - p.114 |
| As an immediate action, prevent subject from anything but move actions |
| o |
Holy Storm |
Conjuration |
V, S, M, |
1 standard |
20 ft. |
Cylinder 20 |
16 rounds [D] |
None |
|
No |
splcmp - p.115 |
| Good-aligned rain falls in 20-ft. radius. |
| o |
Ice Axe |
Evocation |
V, S, M |
1 standard |
0 ft. |
Battleaxe-shaped weapon of swi |
16 rounds [D] |
None |
|
Yes |
splcmp - p.118 |
| Battleaxe of ice that deals 2d12+0 cold damage if used as your melee weapon attack. |
| o |
Inflict Serious Wounds |
Necromancy |
V, S |
1 standard |
Touch |
Creature touched |
Instantaneous |
Will half |
24 |
Yes |
PFCR - p.301 |
| When laying your hand upon a creature, you channel negative energy that deals 3d8+15 points of damage. |
| o |
Interplanar Message |
Evocation |
V, S |
1 standard |
See text |
One creature |
384 hours or until discha |
Will nega |
22 |
Yes |
splcmp - p.124 |
| You send a short mental message that can reach a subject regardless of planar boundaries. |
| o |
Invisibility Purge |
Evocation |
V, S |
1 standard |
Personal |
You |
16 minutes [D] |
|
|
|
PFCR - p.302 |
| You surround yourself with a sphere of power with a radius of 80 feet that negates all forms of invisibility. |
| o |
Knight's Move |
Transmutation |
V, S, DF |
1 swift act |
5 ft./2 levels; see |
You |
Instantaneous |
|
|
|
splcmp - p.129 |
| You instantly move to flank a subject. |
| o |
Know Opponent |
Divination |
S, DF |
1 standard |
Close (65 ft.) |
One creature |
Instantaneous |
Will nega |
22 |
Yes |
splcmp - p.129 |
| Learn strengths and weaknesses of foe. |
| o |
Know Vulnerabilities |
Divination |
V, S |
1 standard |
Close (65 ft.) |
One creature |
Instantaneous |
Will nega |
22 |
Yes |
splcmp - p.129 |
| Determine subject's vulnerabilities and resistances. |
| o |
Light of Venya |
Evocation |
V, S |
1 standard |
Medium (260 ft.) |
You and up to two rays |
160 minutes [D] or until |
None |
|
Yes; |
splcmp - p.132 |
| You radiate silvery light, which you can expend as 2 rays as ranged touch attacks that deal 3d6 damage or 6d6 to undead or evil outsiders, or heal 1d6+10 damage. |
| o |
Locate Object |
Divination |
V, S, F/D |
1 standard |
Long (1040 ft.) |
Circle, centered on you, with |
16 minutes |
None |
|
No |
PFCR - p.305 |
| You sense the direction of a well-known or clearly visualized object. |
| o |
Magic Circle against Chaos |
Abjuration |
V, S, M/D |
1 standard |
Touch |
10-ft.-radius emanation from t |
160 minutes |
Will nega |
22 |
No; |
PFCR - p.308 |
| All creatures within the area gain the effects of a protection from chaos spell, and chaotic summoned creatures cannot enter the area either. |
| o |
Magic Circle against Evil |
Abjuration |
V, S, M/D |
1 standard |
Touch |
10-ft.-radius emanation from t |
160 minutes |
Will nega |
22 |
No; |
PFCR - p.308 |
| All creatures within the area gain the effects of a protection from evil spell, and evil summoned creatures cannot enter the area either. |
| o |
Magic Circle against Good |
Abjuration |
V, S, M/D |
1 standard |
Touch |
10-ft.-radius emanation from t |
160 minutes |
Will nega |
22 |
No; |
PFCR - p.308 |
| All creatures within the area gain the effects of a protection from good spell, and good summoned creatures cannot enter the area either. |
| o |
Magic Circle against Law |
Abjuration |
V, S, M/D |
1 standard |
Touch |
10-ft.-radius emanation from t |
160 minutes |
Will nega |
22 |
No; |
PFCR - p.308 |
| All creatures within the area gain the effects of a protection from law spell, and lawfull summoned creatures cannot enter the area either. |
| o |
Magic Vestment |
Transmutation |
V, S, DF |
1 standard |
Touch |
Armor or shield touched |
16 hours |
Will nega |
22 |
Yes |
PFCR - p.310 |
| You imbue a suit of armor or a shield with an enhancement bonus of +4. |
| o |
Mantle of Chaos |
Abjuration |
V, S |
1 standard |
Personal |
You |
160 minutes [D] |
None |
|
Yes |
splcmp - p.137 |
| Grants spell resistance 28 against lawfull spells |
| o |
Mantle of Evil |
Abjuration |
V, S |
1 standard |
Personal |
You |
160 minutes [D] |
None |
|
Yes |
splcmp - p.137 |
| Grants spell resistance 28 against good spells |
| o |
Mantle of Good |
Abjuration |
V, S |
1 standard |
Personal |
You |
160 minutes [D] |
None |
|
Yes |
splcmp - p.137 |
| Grants spell resistance 28 against evil spells |
| o |
Mantle of Law |
Abjuration |
V, S |
1 standard |
Personal |
You |
160 minutes [D] |
None |
|
Yes |
splcmp - p.138 |
| Grants spell resistance 28 against chaotic spells |
| o |
Meld into Stone |
Transmutation |
V, S, DF |
1 standard |
Personal |
You |
160 minutes |
|
|
|
PFCR - p.312 |
| Meld into stone enables you to meld your body and possessions into a single block of stone. |
| o |
Nauseating Breath |
Conjuration |
V, S, M |
1 standard |
30 ft. |
Cone-shaped burst |
Instantaneous |
Fortitude |
22 |
No |
splcmp - p.146 |
| Exhale a cone of nauseating gas. |
| o |
Obscure Object |
Abjuration |
V, S, M/D |
1 standard |
Touch |
One object touched of up to 16 |
8 hours [D] |
Will nega |
22 |
Yes |
PFCR - p.317 |
| This spell hides an object from location by divination [scrying] effects, such as the scrying spell or a crystal ball. |
| o |
Prayer |
Enchantment |
V, S, DF |
1 standard |
40 ft. |
All allies and foes within a 4 |
16 rounds |
None |
|
Yes |
PFCR - p.324 |
| You bring special favor upon yourself and your allies while bringing disfavor to your enemies. |
| o |
Protection from Energy |
Abjuration |
V, S, DF |
1 standard |
Touch |
Creature touched |
160 minutes or until disc |
Fortitude |
22 |
Yes |
PFCR - p.327 |
| Protection from energy grants temporary immunity to the type of energy you specify when you cast it. |
| o |
Rejuvenative Corpse |
Necromancy |
V, S, DF |
1 minute |
Touch |
One humanoid that died within |
24 hours or until dischar |
Will nega |
24 |
|
splcmp - p.172 |
| Negative energy fills corpse, feeding undead healed. |
| o |
Remove Blindness/Deafness |
Conjuration |
V, S |
1 standard |
Touch |
Creature touched |
Instantaneous |
Fortitude |
22 |
Yes |
PFCR - p.332 |
| Remove blindness/deafness cures blindness or deafness. |
| o |
Remove Curse |
Abjuration |
V, S |
1 standard |
Touch |
Creature or object touched |
Instantaneous |
Will nega |
22 |
Yes |
PFCR - p.332 |
| Remove curse can remove all curses on an object or a creature. |
| o |
Remove Disease |
Conjuration |
V, S |
1 standard |
Touch |
Creature touched |
Instantaneous |
Fortitude |
22 |
Yes |
PFCR - p.332 |
| Remove disease can cure all diseases from which the subject is suffering. |
| o |
Mass Resist Energy |
Abjuration |
|
|
Close (65 ft.) |
|
|
|
|
|
splcmp - p.174 |
| Creatures ignore damage from specified energy type. |
| o |
Ring of Blades |
Conjuration |
V, S, M |
1 standard |
Personal |
You |
16 minutes |
|
|
|
splcmp - p.177 |
| Blades surround you, damaging other creatures 1d6+10 damage. |
| o |
Safety |
Abjuration |
V, S |
1 standard |
Touch |
Creature touched |
160 minutes |
None or W |
22 |
No o |
splcmp - p.179 |
| Touched creature knows shortest route to safety. |
| o |
Searing Light |
Evocation |
V, S |
1 standard |
Medium (260 ft.) |
Ray |
Instantaneous |
None |
|
Yes |
PFCR - p.338 |
| Focusing divine power like a ray of the sun, you project a blast of light from your open palm dealing 5d8 points of damage. |
| o |
Searing Light ** |
Evocation |
V, S |
1 standard |
Medium (260 ft.) |
Ray |
Instantaneous |
None |
|
Yes |
PFCR - p.338 |
| Focusing divine power like a ray of the sun, you project a blast of light from your open palm dealing 5d8 points of damage. |
| o |
Shield of Warding |
Abjuration |
V, S |
1 standard |
Touch |
One shield or buckler touched |
16 minutes |
Will nega |
22 |
No |
splcmp - p.188 |
| Shield grants +4 bonus on AC and Reflex saves. |
| o |
Sink |
Transmutation |
V, S, DF |
1 standard |
Close (65 ft.) |
|
1 round |
Will nega |
22 |
Yes |
splcmp - p.190 |
| Subject sinks in water, must make Swim checks. |
| o |
Skull Watch |
Necromancy |
V, S, F |
1 standard |
Touch |
One humanoid skull |
Permanent |
See text |
24 |
No |
splcmp - p.191 |
| Skull shrieks when creature enters warded area. |
| o |
Slashing Darkness |
Evocation |
V, S |
1 standard |
Medium (260 ft.) |
Ray |
Instantaneous |
None |
|
Yes |
splcmp - p.191 |
| Ranged touch attack ray deals 0d8 negative energy damage |
| o |
Mass Snowshoes |
Transmutation |
|
|
Close (65 ft.) |
16 creatures, no two of which |
|
|
|
|
splcmp - p.194 |
| As snowshoes, affects 16 creatures. |
| o |
Sonorous Hum |
Evocation |
V, S |
1 standard |
Personal |
You |
16 minutes [D] |
|
|
|
splcmp - p.196 |
| Removes need to concentrate to maintain next spell cast. |
| o |
Spark of Life |
Necromancy |
V, S |
1 standard |
Touch |
Undead creature touched |
16 rounds |
Will nega |
24 |
Yes |
splcmp - p.196 |
| Undead creature loses most immunities. |
| o |
Speak with Dead |
Necromancy |
V, S, DF |
10 minutes |
10 ft. |
One dead creature |
16 minutes |
Will nega |
24 |
No |
PFCR - p.346 |
| You grant the semblance of life to a corpse, allowing it to answer questions. |
| o |
Spikes |
Transmutation |
V, S, M |
1 standard |
Touch |
Wooden weapon touched |
16 hours |
None |
|
No |
cmpdvn - p.181 |
| As brambles, but weapon gains +2 bonus and doubled threat range. |
| o |
Stone Shape |
Transmutation |
V, S, M/D |
1 standard |
Touch |
Stone or stone object touched, |
Instantaneous |
None |
|
No |
PFCR - p.349 |
| You can form an existing piece of stone into any shape that suits your purpose. |
| o |
Suggestion * |
Enchantment |
V, M |
1 standard |
Close (65 ft.) |
One living creature |
16 hours or until complet |
Will nega |
24 |
Yes |
PFCR - p.350 |
| You influence the actions of the target creature by suggesting a course of activity. |
| o |
Summon Monster III |
Conjuration |
V, S, F/D |
1 round |
Close (65 ft.) |
One summoned creature |
16 rounds [D] |
None |
|
No |
PFCR - p.352 |
| This spell functions like summon monster I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list. |
| o |
Summon Undead III |
Conjuration |
V, S, F/D |
1 round |
Close (65 ft.) |
One or more summoned undead, n |
16 rounds |
None |
|
No |
splcmp - p.215 |
| Summons undead to fight for you. |
| o |
Suppress Glyph |
Abjuration |
V, S |
1 standard |
100 ft. |
100-ft.-radius burst centered |
16 minutes |
Will nega |
22 |
Yes |
splcmp - p.216 |
| You notice but do not trigger magical writing traps. |
| o |
Lesser Telepathic Bond |
Divination |
V, S |
1 standard |
30 ft. |
You and one willing creature w |
160 minutes |
None |
|
No |
cmpdvn - p.183 |
| You forge a telepathic bond with another creature with an Intelligence score of 6 or higher |
| o |
Tremor |
Evocation |
V, S, DF |
1 standard |
Medium (260 ft.) |
40-ft.-radius spread |
1 round/3 levels |
See text |
22 |
No |
splcmp - p.223 |
| Subjects knocked prone. |
| o |
Unholy Storm |
Conjuration |
V, S, M, |
1 standard |
|
Cylinder 20 |
16 rounds [D] |
None |
|
No |
splcmp - p.227 |
| Evil-aligned rain falls in 20-ft. radius. |
| o |
Vigor |
Conjuration |
V, S |
1 standard |
Touch |
Living creature touched |
25 rounds |
Will nega |
22 |
Yes |
cmpdvn - p.186 |
| As lesser vigor, but 2 hp/round [max 25 rounds]. |
| o |
Mass Lesser Vigor |
Conjuration |
V, S |
1 standard |
20 ft. |
8 creatures, no two of which c |
25 rounds |
Will nega |
22 |
Yes |
cmpdvn - p.186 |
| Creatures gain fast healing 1 [max 25 rounds] |
| o |
Lesser Visage of the Deity |
Transmutation |
V, S, DF |
1 standard |
Personal |
You |
16 rounds |
|
|
|
cmpdvn - p.187 |
| When you cast this spell, your body changes into a form more like your deity's. |
| o |
Wall of Light |
Evocation |
V, S, M |
1 standard |
Close (65 ft.) |
A straight wall whose area is |
16 minutes [D] |
None |
|
Yes; |
splcmp - p.234 |
| Creates wall of light, can dazzle creatures. |
| o |
Water Breathing |
Transmutation |
V, S, M/D |
1 standard |
Touch |
Living creatures touched |
32 hours; see text |
Will nega |
22 |
Yes |
PFCR - p.368 |
| The transmuted creatures can breathe water freely. |
| o |
Water Walk |
Transmutation |
V, S, DF |
1 standard |
Touch |
16 touched creatures |
160 minutes [D] |
Will nega |
22 |
Yes |
PFCR - p.368 |
| The transmuted creatures can tread on any liquid as if it were firm ground. |
| o |
Weapon of Energy |
Transmutation |
V, S |
1 standard |
Touch |
One weapon |
16 rounds |
Fortitude |
22 |
Yes |
splcmp - p.236 |
| Weapon deals extra energy damage. |
| o |
Weapon of Impact |
Transmutation |
V, S |
1 standard |
Touch |
One bludgeoning weapon or fift |
160 minutes |
Fortitude |
22 |
Yes |
splcmp - p.237 |
| As keen edge, but aids bludgeoning weapons. |
| o |
Wind Wall |
Evocation |
V, S, M/D |
1 standard |
Medium (260 ft.) |
Wall up to 160 ft. long and 80 |
16 rounds |
None; see |
22 |
Yes |
PFCR - p.370 |
| An invisible vertical curtain of wind appears. |
| o |
Wrack |
Necromancy |
V, S |
1 standard |
Close (65 ft.) |
One humanoid |
16 rounds |
Fortitude |
24 |
Yes |
cmpdvn - p.190 |
| Renders creature helpless with pain. |
|